We provide the same support on non-Windows platforms as we have ever done. We have always maintained the API for developers to use on Windows, Mac, Linux, ARM and Android.
We support SoapySDR which is cross platform and recently gr-osmosdr has been updated, which again is cross platform.
CubicSDR is updated on github here:
https://github.com/cjcliffe/CubicSDR - as of writing this post it was updated 3 days ago. The authors of CubicSDR produce release builds rarely, but the source code is available for anyone to build at any time.
We understand that not everyone wants to do the build or are able to do the build. Sometimes CubicSDR for whatever reason doesn't build for me - it didn't in January when I tried - this is the nature of software that is continually being developed. I try to produce a build every few months and I will produce one for 0.2.3 - if the suggestion is that I slow down the builds to coincide with when the authors produce official builds, or for me to update the links to just point to official releases, then I don't think many Mac users would be happy. We have Mac users internal to the company that are asking me for builds and always test builds that we put out.
We very much would like to produce end user software cross platform. We have plans to do this, but there is no quick fix to do that properly.
Best regards,
SDRplay Support